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Published 2022. 7. 24. 00:26

Hello Everyone, 

I'm Litkey. 

Let me introduce my game: Talent raise.

It is a mobile Idle simulation RPG

DESIGN VIEW

Let me show you some of the initial designs to keep you interested.

First trial of UI design

This was the first design of the UI, and it was complete failure since it does not have any straightforward understanding of what each stats do. 

 

Second UI design trial

This was the second prototype of how the UI looks. 

The Left is Stats window. The Right is Inventory with its equipment window. 

 

The straightforward view of how each stats affect the substats were better than before.

BUT the color is not very clear and it looks so COMPLICATED!!!!

 

 

FINALLY!!

I removed all the main stats and substats and replaced them with:

- MaxHP

- Attack

- HP Regeneration

- Magic Force

- Attack Speed

- Move Speed

Latest UI Design

Changed into the mobile friendly UI. 

From the top, Stats are MaxHP, attack, hp regen, magic force, etc. 

 

And so far, talents will come up soon in the next post!

 

Thanks for watching my first dev log.  

복사했습니다!