[Game Jam] The Order of Baphomet
2022. 11. 7. 12:04
Portfolio
Hello it's Litkey. Today I'm here to introduce the game my team made in a game jam: The Order of Baphomet. It was a game jam from 10/21/22 ~ 11/04/22 Theme: Embrace the dark! We were in a team of 7: 2 Programmers
[Portfolio] Therapist Game (Database)
2022. 10. 20. 02:03
Portfolio
Used Resources: - Python GUI(PyQt4) - MySQL Description: Implemented database connection from Python GUI to MySQL. MySQL saves patient's information to the database. Therapy Game and asking questions to patients. Save patient and therapist's personal informations to database. Save patient's answers and therapist's questions to database. Load questions and therapist's questions to Python GUI. Wha..
[Portfolio/Mobile] 프로젝트 지존/ Project Z
2022. 9. 22. 12:30
Portfolio/Unity2D
Personal Project: 09/01/19 ~ 12/02/19 This is the mobile Clicker Game where you defeat monsters Functionality: - Items - Inventory - Shops - Resource management system - Save & Load system: Save and loads the player's data: github page - Quick Slot system - UnitSetter: sets the unit of the given number: github page - Resurrection system - Touch screen system - UI Design + UI functionality - Prof..
[Portfolio] Pong - glut library
2022. 9. 8. 03:05
Portfolio
Hi, I'm Litkey. This is the simple Pong project I made using Glut library. How to run? g++ -o test -Wall main.cpp -mwindows glut32.lib -lopengl32 -lglu32 Previews Rules: Square object will move around the window and collide with window. Player can move its mouse to move the long rectangle on the bottom side of the window. When the square collides with the long rectangle, the player gains a score..
[Portfolio/Unity 3D] Zombie Defense Shooter
2022. 8. 15. 18:45
Portfolio/Unity3D
Hello, let me review about the Zombie Wave defense shooter game I made. Here are the lists of what I participated in: Made spawners for Enemies (EnemySpawner.cs) Designed manager to spawn enemies on each lane (SpawnManager.cs) Created Grid and Grid Building System with Buildable Objects (Grid.cs, GridBuildingSystem.cs, Scriptable Object) Designed and programmed weapon upgrades (Gun Recoil, Grena..